SurfChestSinglePlayerGui
Functions
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fun SurfChestGui.childMenu(title: Component, rows: @Range(from = 2, to = 6) Int, init: SurfChestGui.() -> Unit): SurfChestGui
fun SurfChestSinglePlayerGui.childMenu(title: Component, rows: @Range(from = 2, to = 6) Int, init: SurfChestSinglePlayerGui.() -> Unit): SurfChestSinglePlayerGui
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fun SurfChestGui.drawOutline(slot: Slot, height: @Range(from = 1, to = 6) Int, length: @Range(from = 1, to = 9) Int = 9, item: GuiItem = guiItem(Material.GRAY_STAINED_GLASS_PANE) { isCancelled = true }): OutlinePane
fun SurfChestGui.drawOutline(slot: Slot, height: @Range(from = 1, to = 6) Int, length: @Range(from = 1, to = 9) Int = 9, init: OutlinePane.() -> Unit): OutlinePane
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fun SurfChestGui.drawOutlineRow(row: @Range(from = 0, to = 5) Int, length: @Range(from = 1, to = 9) Int = 9, item: GuiItem = guiItem(Material.GRAY_STAINED_GLASS_PANE) { isCancelled = true }): OutlinePane
fun SurfChestGui.drawOutlineRow(row: @Range(from = 0, to = 5) Int, length: @Range(from = 1, to = 9) Int = 9, init: OutlinePane.() -> Unit): OutlinePane
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fun SurfChestGui.makeStaticPane(slot: Slot, height: @Range(from = 1, to = 6) Int, length: @Range(from = 1, to = 9) Int, init: StaticPane.() -> Unit): StaticPane
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fun SurfChestGui.makeSubmitItemPane(slot: Slot, length: @Range(from = 1, to = 6) Int, height: @Range(from = 1, to = 6) Int, filter: (ItemStack) -> Boolean, init: SubmitItemPane.() -> Unit = {}): SubmitItemPane
fun SurfChestGui.makeSubmitItemPane(slot: Slot, length: @Range(from = 1, to = 6) Int, height: @Range(from = 1, to = 6) Int, filter: List<Material>, init: SubmitItemPane.() -> Unit = {}): SubmitItemPane
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fun MergedGui.staticPane(slot: Slot, height: @Range(from = 1, to = 6) Int, length: @Range(from = 1, to = 9) Int = 9, init: StaticPane.() -> Unit)
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